Digital City Models · Geoinformatics · Automation

CityGML workflows for Blender, machine learning and 3D geodata

Radiate brings together projects for processing, modelling and automatically generating digital city models. The focus is on open standards, reproducible geodata workflows and specialised tools for CityGML.

Selected Work

Projects

Four development areas combine CityGML, Blender, remote sensing data and machine learning into integrated workflows for digital city models.

Import & Export of CityGML in Blender

A Blender plugin for the georeferenced import, editing and export of CityGML building objects. The workflow connects standardised 3D city models with Blender's modelling and automation capabilities.

CityGMLBlenderPython
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Opening Detection and Generation Using Machine Learning

Machine-learning-based detection of windows and doors in building façades. The detections are geometrically refined, converted into openings and integrated into CityGML building objects.

Machine LearningOpeningsCityGML
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Automated Texturing of CityGML City Models

An automated workflow projects aerial images onto CityGML surfaces, evaluates suitable camera perspectives and creates textured city models with reproducible image assignment and texture atlas generation.

PhotogrammetryTexturingCityGML
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Automated Generation of CityGML Building Objects

Building footprints, digital terrain models and laser scanning data are combined to automatically derive georeferenced CityGML building objects, including height determination, roof reconstruction and semantic surface generation.

LASDTM3D Reconstruction
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From Source Data to City Model

A Shared Technical Focus

The projects share one objective: to automate complex and recurring steps in 3D geodata processing in a transparent and reproducible way without losing sight of georeferencing, semantic structure or exchange formats.

Enlarged project view